#include <stdio.h>
#include <stdlib.h>#include <string.h>#include <uv.h>#define DEFAULT_PORT 7000#define DEFAULT_BACKLOG 128uv_loop_t *loop;struct sockaddr_in addr;void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) { buf->base = (char*) malloc(suggested_size); buf->len = suggested_size;}void echo_write(uv_write_t *req, int status) { if (status) { fprintf(stderr, "Write error %s\n", uv_strerror(status)); } free(req);}void echo_read(uv_stream_t *client, ssize_t nread, const uv_buf_t *buf) { if (nread < 0) { if (nread != UV_EOF) fprintf(stderr, "Read error %s\n", uv_err_name(nread)); uv_close((uv_handle_t*) client, NULL); } else if (nread > 0) { /*uv_write_t *req = (uv_write_t *) malloc(sizeof(uv_write_t)); uv_buf_t wrbuf = uv_buf_init(buf->base, nread); uv_write(req, client, &wrbuf, 1, echo_write);*/ } printf("echo_read:%s\r\n",buf->base); if (buf->base) free(buf->base);}void on_new_connection(uv_stream_t *server, int status) { if (status < 0) { fprintf(stderr, "New connection error %s\n", uv_strerror(status)); // error! return; } uv_tcp_t *client = (uv_tcp_t*) malloc(sizeof(uv_tcp_t)); uv_tcp_init(loop, client); if (uv_accept(server, (uv_stream_t*) client) == 0) { uv_read_start((uv_stream_t*) client, alloc_buffer, echo_read); } else { uv_close((uv_handle_t*) client, NULL); } printf("on new connection, status:%d\r\n", status);}int main() { printf("buliding tcp\n"); loop = uv_default_loop(); uv_tcp_t server; uv_tcp_init(loop, &server); printf("port%d", DEFAULT_PORT); uv_ip4_addr("0.0.0.0", DEFAULT_PORT, &addr); uv_tcp_bind(&server, (const struct sockaddr*)&addr, 0); printf("listening %d\n", DEFAULT_PORT); int r = uv_listen((uv_stream_t*) &server, DEFAULT_BACKLOG, on_new_connection); if (r) { fprintf(stderr, "Listen error %s\n", uv_strerror(r)); return 1; } return uv_run(loop, UV_RUN_DEFAULT);}